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Copyright 2012 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.
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Updated: Friday, 14 May 2010, 5:58 PM EDT
Published : Friday, 14 May 2010, 5:56 PM EDT
(GAMESPRESS) - In the ongoing fight against video game piracy worldwide,
Nintendo of America Inc. has filed a civil lawsuit against the
owner of multiple websites that sell illegal video game copiers.
Nintendo filed suit on May 11 in the Western District of Washington
against the owner of NXPGAME of Queens, New York.
Nintendo investigated a website owned by NXPGAME and found
that it was selling illegal video game copiers that enable the user
to download, play and distribute illegal copies of Nintendo
DS™ and Nintendo DSi™ video game software. After
multiple letters and telephone calls from Nintendo's legal counsel,
the owner agreed to cease selling game copiers and closed his
website. Shortly thereafter, the owner launched an identical
business at a different website address, and redirected people who
visited his old site to the new one to purchase illegal game
copiers.
Despite the repeated attempts to get NXPGAME Inc. to cease
its illegal activities, the company and its owner continue to
operate multiple websites that sell illegal game copiers. Nintendo
asserts that NXPGAME is willfully infringing on the company's
intellectual property rights. Additionally, one of the company's
websites uses Nintendo registered trademarks and violates
Nintendo's copyrights.
"Using game copiers to play unauthorized downloaded games is
illegal and it's wrong," said Jodi Daugherty, Nintendo of America's
senior director of Anti-Piracy. "Piracy is especially harmful to
smaller developers. When their creative works are stolen and copied
illegally, some companies find it difficult to survive
economically."
Internet piracy hurts Nintendo, as well as the businesses of
more than 1,400 video game-development companies that depend on
legitimate sales of games for their survival.
"I love gaming and I spent years of hard work and a
significant personal financial investment to make my video game
dream a reality," said Alex Neuse, CEO of Gaijin Games, the
developer of the BIT.TRIP series of games available on the
WiiWare™ service. "But I estimate that more than 70 percent
of our games that are in the hands of the public have been copied
illegally. Every download that is made illegally is another blow
against new and original games. Put simply, if you enjoy a
company's games, paying for them helps to ensure that they will
continue to make products you'll like. Piracy especially hurts
small independent developers who don't command the sales
figures/profits that the bigger companies do; and that ultimately
hurts not only developers but all gamers."
This lawsuit follows the 2009 Nintendo v. Chan case, in
which a U.S. District Court in Los Angeles confirmed that game
copiers violate the Digital Millennium Copyright Act and are deemed
illegal in the United States. The U.S. District Court ruled that
devices such as the R4 copier infringe on Nintendo's intellectual
property rights. In that case, the court ordered Chan and the three
major websites that he operated to stop selling the illegal devices
immediately.
Game copiers are designed to connect to the Nintendo DS,
Nintendo DS Lite and Nintendo DSi hand-held systems and circumvent
the technological protection measures embedded in the system. This
infringes on Nintendo's intellectual property rights. These game
copiers are then used to copy and play illegal Nintendo game files
offered unlawfully via the Internet.
Illegal copying of video game software is an international
problem that continues to plague the video game industry. Companies
such as Nintendo, various law-enforcement authorities and trade
organizations like the Entertainment Software Association continue
to take aggressive steps to prevent the proliferation of these
devices on a global scale, and similar results are being achieved
in many countries. Since 2009, Nintendo has supported almost 1,500
legal actions (including customs seizures, law-enforcement actions
and civil proceedings) in more than 20 countries that have resulted
in the confiscation of more than 422,000 video game copiers.